Категория:Source Point entity: различия между версиями

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== AI entities ==
+
== Искуственный интелект(ИИ, AI) ==
 
* [[ai_ally_manager]]
 
* [[ai_ally_manager]]
 
* [[ai_battle_line]]
 
* [[ai_battle_line]]
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* [[tanktrain_ai]]
 
* [[tanktrain_ai]]
  
== Environment entities ==
+
== Окружение (env_) ==
 +
* [[cycler_(Source)]]
 
* [[env_ar2explosion]]
 
* [[env_ar2explosion]]
 
* [[env_beam_(Source)]]
 
* [[env_beam_(Source)]]
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* [[env_credits]]
 
* [[env_credits]]
 
* [[env_cubemap]]
 
* [[env_cubemap]]
 +
* [[env_detail_controller]]
 
* [[env_dustpuff]]
 
* [[env_dustpuff]]
 
* [[env_effectscript]]
 
* [[env_effectscript]]
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* [[env_entity_igniter]]
 
* [[env_entity_igniter]]
 
* [[env_entity_maker]]
 
* [[env_entity_maker]]
 +
* [[env_entity_dissolver]]
 
* [[env_explosion_(Source)]]
 
* [[env_explosion_(Source)]]
 
* [[env_extinguisherjet]]
 
* [[env_extinguisherjet]]
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* [[env_zoom]]
 
* [[env_zoom]]
  
== Filter entities ==
+
== Фильтры (filter_)==
 
* [[filter_activator_class]]
 
* [[filter_activator_class]]
 
* [[filter_activator_name]]
 
* [[filter_activator_name]]
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* [[filter_multi]]
 
* [[filter_multi]]
  
== Game entities==
+
== Игровые ==
 
* [[worldspawn]]
 
* [[worldspawn]]
 
* [[game_end_(Source)]]
 
* [[game_end_(Source)]]
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* [[game_zone_player_(Source)]]
 
* [[game_zone_player_(Source)]]
  
== Information entities ==
+
== Информирующие (info_) ==
 
* [[info_camera_link]]
 
* [[info_camera_link]]
 
* [[info_constraint_anchor]]
 
* [[info_constraint_anchor]]
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* [[info_landmark]]
 
* [[info_landmark]]
 
* [[info_lighting]]
 
* [[info_lighting]]
 +
* [[info_map_parameters_(Source)]]
 
* [[info_mass center]]
 
* [[info_mass center]]
 
* [[info_no_dynamic_shadow]]
 
* [[info_no_dynamic_shadow]]
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* [[info_null_(Source)]]
 
* [[info_null_(Source)]]
 
* [[info_overlay]]
 
* [[info_overlay]]
 +
* [[info_overlay_transition]]
 
* [[info_particle_system]]
 
* [[info_particle_system]]
 
* [[info_player_combine]]
 
* [[info_player_combine]]
 +
* [[info_player_counterterrorist]]
 
* [[info_player_deathmatch_(Source)]]
 
* [[info_player_deathmatch_(Source)]]
 
* [[info_player_logo]]
 
* [[info_player_logo]]
 
* [[info_player_rebel]]
 
* [[info_player_rebel]]
 
* [[info_player_start_(Source)]]
 
* [[info_player_start_(Source)]]
 +
* [[info_player_terrorist]]
 
* [[info_projecteddecal]]
 
* [[info_projecteddecal]]
 
* [[info_snipertarget]]
 
* [[info_snipertarget]]
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* [[infodecal_(Source)]]
 
* [[infodecal_(Source)]]
  
== Item entities ==
+
== Предметы (item_) ==
 +
*[[AMMO]]
 
* [[item_ammo_357]]
 
* [[item_ammo_357]]
 
* [[item_ammo_357_large]]
 
* [[item_ammo_357_large]]
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* [[item_ammo_smg1_grenade]]
 
* [[item_ammo_smg1_grenade]]
 
* [[item_ammo_smg1_large]]
 
* [[item_ammo_smg1_large]]
 +
* [[item_assaultsuit]]
 
* [[item_battery_(Source)]]
 
* [[item_battery_(Source)]]
 
* [[item_box_buckshot]]
 
* [[item_box_buckshot]]
 +
* [[item_defuser]]
 
* [[item_dynamic resupply]]
 
* [[item_dynamic resupply]]
 
* [[item_healthcharger]]
 
* [[item_healthcharger]]
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* [[item_healthvial]]
 
* [[item_healthvial]]
 
* [[item_item_crate]]
 
* [[item_item_crate]]
 +
* [[item_kevlar]]
 +
* [[item_nvgs]]
 
* [[item_rpg_round]]
 
* [[item_rpg_round]]
 +
* [[item_sodacan]]
 
* [[item_suit]]
 
* [[item_suit]]
 
* [[item_suitcharger]]
 
* [[item_suitcharger]]
 +
* [[WEAPON]]
  
== Light entities ==
+
== Свет (light_)==
 
* [[light_(Source)]]
 
* [[light_(Source)]]
 
* [[light_dynamic]]
 
* [[light_dynamic]]
 
* [[light_environment_(Source)]]
 
* [[light_environment_(Source)]]
 
* [[light_spot_(Source)]]
 
* [[light_spot_(Source)]]
 +
* [[LIGHTMAP]]
  
== Logic entities ==
+
== Логика (logic_)==
 
* [[logic_auto]]
 
* [[logic_auto]]
 
* [[logic_autosave]]
 
* [[logic_autosave]]
 
* [[logic_branch]]
 
* [[logic_branch]]
 +
* [[logic_branch_listener]]
 
* [[logic_case]]
 
* [[logic_case]]
 
* [[logic_collision_pair]]
 
* [[logic_collision_pair]]
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* [[logic_timer]]
 
* [[logic_timer]]
  
== Misc. entities ==
+
== Различные ==
 
* [[ambient_generic_(Source)]]
 
* [[ambient_generic_(Source)]]
 +
* [[CSSSDK navedit.cfg]]
 +
* [[CSSSDK overview.cfg]]
 
* [[cycler_(Source)]]
 
* [[cycler_(Source)]]
 
* [[gibshooter_(Source)]]
 
* [[gibshooter_(Source)]]
 
* [[keyframe_rope]]
 
* [[keyframe_rope]]
 
* [[keyframe_track]]
 
* [[keyframe_track]]
 +
* [[LADDER]]
 
* [[material_modify_control]]
 
* [[material_modify_control]]
 
* [[math_colorblend]]
 
* [[math_colorblend]]
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* [[move_rope]]
 
* [[move_rope]]
 
* [[move_track]]
 
* [[move_track]]
 +
* [[multisource_(Source)]]
 +
* [[NAVIGATION MESH]]
 +
* [[OVERVIEW]]
 
* [[script_intro]]
 
* [[script_intro]]
 
* [[script_tauremoval]]
 
* [[script_tauremoval]]
 
* [[shadow_control]]
 
* [[shadow_control]]
 
* [[sky_camera]]
 
* [[sky_camera]]
 +
* [[spark_shower]]
 +
* [[target_changegravity]]
 +
* [[test_effect]]
 
* [[test_sidelist]]
 
* [[test_sidelist]]
 
* [[test_traceline]]
 
* [[test_traceline]]
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* [[water_lod_control]]
 
* [[water_lod_control]]
  
== NPC entities ==
+
== NPC ==
=== Regular ===
+
=== Основные ===
 
* [[combine_mine]]
 
* [[combine_mine]]
 
* [[npc_alyx]]
 
* [[npc_alyx]]
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* [[npc_zombie_torso]]
 
* [[npc_zombie_torso]]
  
=== Special ===
+
=== Специальные ===
 
* [[cycler_actor]]
 
* [[cycler_actor]]
 
* [[generic_actor]]
 
* [[generic_actor]]
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* [[npc_vehicledriver]]
 
* [[npc_vehicledriver]]
  
== Physics entities ==
+
== Физика (phys_) ==
 
* [[phys_ballsocket]]
 
* [[phys_ballsocket]]
 
* [[phys_constraint]]
 
* [[phys_constraint]]
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* [[physics_cannister]]
 
* [[physics_cannister]]
  
== Player entities ==
+
== Игрок ==
 
* [[player_loadsaved]]
 
* [[player_loadsaved]]
 
* [[player_speedmod]]
 
* [[player_speedmod]]
* [[player_weaponstrip]]
+
* [[player_weaponstrip_(Source)]]
  
== Point entities ==
+
== Точечные (point_)==
 
* [[point_anglesensor]]
 
* [[point_anglesensor]]
 
* [[point_angularvelocitysensor]]
 
* [[point_angularvelocitysensor]]
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* [[point_message]]
 
* [[point_message]]
 
* [[point_playermoveconstraint]]
 
* [[point_playermoveconstraint]]
 +
* [[point_proximity_sensor]]
 +
* [[point_push]]
 
* [[point_servercommand]]
 
* [[point_servercommand]]
 
* [[point_spotlight]]
 
* [[point_spotlight]]
 +
* [[point_surroundtest]]
 
* [[point_teleport]]
 
* [[point_teleport]]
 
* [[point_template]]
 
* [[point_template]]
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== Prop entities ==
 
== Prop entities ==
 +
* [[hostage_entity_(Source)]]
 
* [[prop_combine_ball]]
 
* [[prop_combine_ball]]
 
* [[prop_detail]]
 
* [[prop_detail]]
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* [[prop_physics_override]]
 
* [[prop_physics_override]]
 
* [[prop_ragdoll]]
 
* [[prop_ragdoll]]
 +
* [[prop_sphere]]
 
* [[prop_static]]
 
* [[prop_static]]
 
* [[prop_thumper]]
 
* [[prop_thumper]]

Текущая версия на 09:23, 25 октября 2009

 

Искуственный интелект(ИИ, AI)

Окружение (env_)

Фильтры (filter_)

Игровые

Информирующие (info_)

Предметы (item_)

Свет (light_)

Логика (logic_)

Различные

NPC

Основные

Специальные

Физика (phys_)

Игрок

Точечные (point_)

Prop entities

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