Категория:Source Point entity: различия между версиями

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== Искуственный интелект(ИИ, AI) ==
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* [[ai_ally_manager]]
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* [[ai_battle_line]]
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* [[ai_changehintgroup]]
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* [[ai_changetarget]]
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* [[ai_citizen_response_system]]
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* [[ai_goal_actbusy]]
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* [[ai_goal_actbusy queue]]
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* [[ai_goal_assault]]
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* [[ai_goal_follow]]
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* [[ai_goal_lead]]
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* [[ai_goal_lead weapon]]
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* [[ai_goal_police]]
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* [[ai_goal_standoff]]
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* [[ai_relationship]]
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* [[ai_script_conditions]]
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* [[ai_sound]]
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* [[ai_speechfilter]]
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* [[aiscripted_schedule]]
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* [[assault_assaultpoint]]
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* [[assault_rallypoint]]
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* [[info_apc_missile_hint]]
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* [[info_node]]
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* [[info_node_air]]
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* [[info_node_air hint]]
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* [[info_node_climb]]
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* [[info_node_hint]]
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* [[info_node_link]]
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* [[info_node_link_controller]]
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* [[info_npc spawn_destination]]
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* [[info_snipertarget]]
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* [[logic_choreographed_scene]]
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* [[path_corner_(Source)]]
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* [[path_corner_crash]]
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* [[path_track_(Source)]]
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* [[scripted_scene]]
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* [[scripted_sentence]]
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* [[scripted_sequence]]
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* [[scripted_target]]
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* [[tanktrain_aitarget]]
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* [[tanktrain_ai]]
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== Окружение (env_) ==
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* [[cycler_(Source)]]
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* [[env_ar2explosion]]
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* [[env_beam_(Source)]]
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* [[env_beverage_(Source)]]
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* [[env_blood_(Source)]]
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* [[env_bubbles_(Source)]]
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* [[env_citadel_energy_core]]
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* [[env_credits]]
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* [[env_cubemap]]
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* [[env_detail_controller]]
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* [[env_dustpuff]]
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* [[env_effectscript]]
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* [[env_embers]]
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* [[env_entity_igniter]]
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* [[env_entity_maker]]
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* [[env_entity_dissolver]]
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* [[env_explosion_(Source)]]
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* [[env_extinguisherjet]]
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* [[env_fade_(Source)]]
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* [[env_fire]]
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* [[env_firesensor]]
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* [[env_firesource]]
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* [[env_flare]]
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* [[env_fog_controller]]
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* [[env_funnel_(Source)]]
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* [[env_global_(Source)]]
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* [[env_gunfire]]
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* [[env_headcrabcanister]]
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* [[env_hudhint]]
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* [[env_laser_(Source)]]
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* [[env_lightglow]]
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* [[env_message_(Source)]]
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* [[env_microphone]]
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* [[env_muzzleflash]]
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* [[env_particlelight]]
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* [[env_particlescript]]
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* [[env_physexplosion]]
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* [[env_physimpact]]
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* [[env_player_surface_trigger]]
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* [[env_rotorshooter]]
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* [[env_rotorwash]]
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* [[env_screenoverlay]]
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* [[env_shake_(Source)]]
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* [[env_shooter_(Source)]]
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* [[env_smokestack]]
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* [[env_smoketrail]]
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* [[env_soundscape]]
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* [[env_soundscape_proxy]]
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* [[env_soundscape_triggerable]]
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* [[env_spark_(Source)]]
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* [[env_speaker]]
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* [[env_splash]]
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* [[env_sprite_(Source)]]
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* [[env_spritetrail]]
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* [[env_starfield]]
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* [[env_steam]]
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* [[env_sun]]
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* [[env_terrainmorph]]
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* [[env_texturetoggle]]
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* [[env_tonemap_controller]]
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* [[env_wind]]
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* [[env_zoom]]
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== Фильтры (filter_)==
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* [[filter_activator_class]]
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* [[filter_activator_name]]
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* [[filter_activator_team]]
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* [[filter_damage_type]]
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* [[filter_multi]]
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== Игровые ==
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* [[worldspawn]]
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* [[game_end_(Source)]]
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* [[game_player_equip_(Source)]]
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* [[game_player_team_(Source)]]
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* [[game_ragdoll_manager]]
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* [[game_score_(Source)]]
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* [[game_text_(Source)]]
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* [[game_ui]]
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* [[game_weapon_manager]]
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* [[game_zone_player_(Source)]]
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== Информирующие (info_) ==
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* [[info_camera_link]]
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* [[info_constraint_anchor]]
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* [[info_hint]]
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* [[info_intermission]]
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* [[info_ladder_dismount]]
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* [[info_landmark]]
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* [[info_lighting]]
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* [[info_map_parameters_(Source)]]
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* [[info_mass center]]
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* [[info_no_dynamic_shadow]]
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* [[info_node]]
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* [[info_node_air]]
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* [[info_node_air hint]]
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* [[info_node_climb]]
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* [[info_node_hint]]
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* [[info_node_link]]
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* [[info_node_link_controller]]
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* [[info_npc_spawn_destination]]
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* [[info_null_(Source)]]
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* [[info_overlay]]
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* [[info_overlay_transition]]
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* [[info_particle_system]]
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* [[info_player_combine]]
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* [[info_player_counterterrorist]]
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* [[info_player_deathmatch_(Source)]]
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* [[info_player_logo]]
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* [[info_player_rebel]]
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* [[info_player_start_(Source)]]
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* [[info_player_terrorist]]
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* [[info_projecteddecal]]
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* [[info_snipertarget]]
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* [[info_target_(Source)]]
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* [[info_target_gunshipcrash]]
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* [[info_teleporter_countdown]]
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* [[info_teleport_destination_(Source)]]
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* [[infodecal_(Source)]]
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== Предметы (item_) ==
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*[[AMMO]]
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* [[item_ammo_357]]
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* [[item_ammo_357_large]]
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* [[item_ammo_ar2]]
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* [[item_ammo_ar2_altfire]]
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* [[item_ammo_ar2_large]]
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* [[item_ammo_crate]]
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* [[item_ammo_crossbow]]
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* [[item_ammo_pistol]]
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* [[item_ammo_pistol_large]]
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* [[item_ammo_smg1]]
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* [[item_ammo_smg1_grenade]]
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* [[item_ammo_smg1_large]]
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* [[item_assaultsuit]]
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* [[item_battery_(Source)]]
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* [[item_box_buckshot]]
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* [[item_defuser]]
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* [[item_dynamic resupply]]
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* [[item_healthcharger]]
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* [[item_healthkit_(Source)]]
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* [[item_healthvial]]
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* [[item_item_crate]]
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* [[item_kevlar]]
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* [[item_nvgs]]
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* [[item_rpg_round]]
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* [[item_sodacan]]
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* [[item_suit]]
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* [[item_suitcharger]]
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* [[WEAPON]]
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== Свет (light_)==
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* [[light_(Source)]]
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* [[light_dynamic]]
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* [[light_environment_(Source)]]
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* [[light_spot_(Source)]]
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* [[LIGHTMAP]]
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== Логика (logic_)==
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* [[logic_auto]]
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* [[logic_autosave]]
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* [[logic_branch]]
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* [[logic_branch_listener]]
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* [[logic_case]]
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* [[logic_collision_pair]]
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* [[logic_compare]]
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* [[logic_lineto]]
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* [[logic_measure_movement]]
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* [[logic_multicompare]]
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* [[logic_navigation]]
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* [[logic_relay]]
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* [[logic_timer]]
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== Различные ==
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* [[ambient_generic_(Source)]]
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* [[CSSSDK navedit.cfg]]
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* [[CSSSDK overview.cfg]]
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* [[cycler_(Source)]]
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* [[gibshooter_(Source)]]
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* [[keyframe_rope]]
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* [[keyframe_track]]
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* [[LADDER]]
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* [[material_modify_control]]
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* [[math_colorblend]]
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* [[math_counter]]
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* [[math_remap]]
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* [[momentary_rot_button_(Source)]]
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* [[move_keyframed]]
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* [[move_rope]]
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* [[move_track]]
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* [[multisource_(Source)]]
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* [[NAVIGATION MESH]]
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* [[OVERVIEW]]
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* [[script_intro]]
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* [[script_tauremoval]]
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* [[shadow_control]]
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* [[sky_camera]]
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* [[spark_shower]]
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* [[target_changegravity]]
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* [[test_effect]]
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* [[test_sidelist]]
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* [[test_traceline]]
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* [[VGUI_Screen|vgui_screen]]
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* [[water_lod_control]]
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== NPC ==
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=== Основные ===
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* [[combine_mine]]
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* [[npc_alyx]]
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* [[npc_antlion]]
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* [[npc_antlion_template_maker]]
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* [[npc_antlionguard]]
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* [[npc_barnacle]]
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* [[npc_barney]]
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* [[npc_breen]]
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* [[npc_citizen]]
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* [[npc_combine_camera]]
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* [[npc_combine_s]]
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* [[npc_combinedropship]]
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* [[npc_combinegunship]]
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* [[npc_crabsynth]]
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* [[npc_cranedriver]]
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* [[npc_crow]]
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* [[npc_cscanner]]
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* [[npc_dog]]
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* [[npc_eli]]
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* [[npc_fastzombie]]
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* [[npc_fisherman]] (not available in Hammer by default)
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* [[npc_gman]]
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* [[npc_headcrab]]
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* [[npc_headcrab_black]]
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* [[npc_headcrab_fast]]
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* [[npc_helicopter]]
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* [[npc_ichthyosaur]]
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* [[npc_kleiner]]
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* [[npc_manhack]]
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* [[npc_metropolice]]
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* [[npc_monk]]
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* [[npc_mortarsynth]]
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* [[npc_mossman]]
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* [[npc_pigeon]]
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* [[npc_poisonzombie]]
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* [[npc_rollermine]]
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* [[npc_seagull]]
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* [[npc_sniper]]
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* [[npc_stalker]]
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* [[npc_strider]]
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* [[npc_turret_ceiling]]
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* [[npc_turret_floor]]
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* [[npc_turret_ground]]
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* [[npc_vortigaunt]]
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* [[npc_zombie]]
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* [[npc_zombie_torso]]
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=== Специальные ===
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* [[cycler_actor]]
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* [[generic_actor]]
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* [[info_npc_spawn_destination]]
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* [[monster_generic]]
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* [[npc_apcdriver]]
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* [[npc_bullseye]]
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* [[npc_enemyfinder]]
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* [[npc_furniture]]
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* [[npc_heli_avoidbox]]
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* [[npc_heli_avoidsphere]]
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* [[npc_heli_nobomb]]
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* [[npc_launcher]]
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* [[npc_maker]]
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* [[npc_missiledefense]]
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* [[npc_particlestorm]]
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* [[npc_spotlight]]
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* [[npc_template_maker]]
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* [[npc_vehicledriver]]
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== Физика (phys_) ==
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* [[phys_ballsocket]]
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* [[phys_constraint]]
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* [[phys_constraintsystem]]
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* [[phys_convert]]
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* [[phys_hinge]]
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* [[phys_keepupright]]
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* [[phys_lengthconstraint]]
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* [[phys_magnet]]
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* [[phys_motor]]
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* [[phys_pulleyconstraint]]
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* [[phys_ragdollconstraint]]
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* [[phys_ragdollmagnet]]
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* [[phys_slideconstraint]]
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* [[phys_spring]]
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* [[phys_thruster]]
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* [[phys_torque]]
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* [[physics_cannister]]
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== Игрок ==
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* [[player_loadsaved]]
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* [[player_speedmod]]
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* [[player_weaponstrip_(Source)]]
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== Точечные (point_)==
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* [[point_anglesensor]]
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* [[point_angularvelocitysensor]]
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* [[point_antlion_repellant]]
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* [[point_apc_controller]]
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* [[point_bugbait]]
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* [[point_camera]]
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* [[point_clientcommand]]
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* [[point_commentary_node]]
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* [[point_devshot_camera]]
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* [[point_enable_motion_fixup]]
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* [[point_hurt]]
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* [[point_message]]
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* [[point_playermoveconstraint]]
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* [[point_proximity_sensor]]
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* [[point_push]]
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* [[point_servercommand]]
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* [[point_spotlight]]
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* [[point_surroundtest]]
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* [[point_teleport]]
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* [[point_template]]
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* [[point_tesla]]
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* [[point_viewcontrol]]
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* [[vehicle_viewcontroller]]
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== Prop entities ==
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* [[hostage_entity_(Source)]]
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* [[prop_combine_ball]]
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* [[prop_detail]]
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* [[prop_door_rotating]]
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* [[prop_dynamic]]
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* [[prop_dynamic_ornament]]
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* [[prop_dynamic_override]]
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* [[prop_physics]]
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* [[prop_physics_multiplayer]]
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* [[prop_physics_override]]
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* [[prop_ragdoll]]
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* [[prop_sphere]]
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* [[prop_static]]
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* [[prop_thumper]]
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* [[prop_vehicle]]
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* [[prop_vehicle_airboat]]
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* [[prop_vehicle_apc]]
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* [[prop_vehicle_cannon]]
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* [[prop_vehicle_crane]]
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* [[prop_vehicle_driveable]]
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* [[prop_vehicle_jeep]]
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* [[prop_vehicle_prisoner_pod]]

Текущая версия на 09:23, 25 октября 2009

 

Искуственный интелект(ИИ, AI)

Окружение (env_)

Фильтры (filter_)

Игровые

Информирующие (info_)

Предметы (item_)

Свет (light_)

Логика (logic_)

Различные

NPC

Основные

Специальные

Физика (phys_)

Игрок

Точечные (point_)

Prop entities

Страницы в категории «Source Point entity»

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