CSM.Dev

Wadinclude - не пашет!

Не могу загнать wad файл в bsp
компилятор zhlt253-17
в логе есть какието ошибки, может кто знает в чём дело?

----- BEGIN hlcsg -----
Command line: hlcsg.exe -wadinclude C:\Games\Half-Life\cstrike\aztec01.wad C:\Games\VHE\ZHLT\maps\karta
Entering C:\Games\VHE\ZHLT\maps\karta.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[C:\Games\Half-Life\cstrike\aztec01.wad]

2 brushes (totalling 12 sides) discarded from clipping hulls
CreateBrush:
(0.19 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(1.03 seconds)

Using Wadfile: \games\half-life\cstrike\de_aztec.wad
- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
- Warning: Larger than expected texture (348972 bytes): 'THANKS'
- Contains 14 used textures, 51.85 percent of map (24 textures in wad)
Using Wadfile: \games\half-life\cstrike\decals.wad
- Contains 0 used textures, 0.00 percent of map (225 textures in wad)
Using Wadfile: \games\half-life\cstrike\aztec01.wad
- Contains 12 used textures, 44.44 percent of map (21 textures in wad)

added 5 additional animating textures.
Warning: ::FindTexture() texture CLIP not found!
Warning: ::LoadLump() texture CLIP not found!
Texture usage is at 0.63 mb (of 4.00 mb MAX)
1.80 seconds elapsed

----- END hlcsg -----