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Вопрос по компиляции карты CSGO

DNK

=)
Jul 11, 2009
611
36
Вопрос по компиляции карты CSGO

Чтож, доброе время суток дамы и господа.

Такой вопрос, кто то уже пытался создавать карты под CSGO?
У меня не выходит нормально зайти на карту, а захожу через консоль "map ..."

Ставлю по 5ть энтий старта терров и контеров, захожу на карту и тупо выбирать никого нельзя, и летать не могу.
Так же добавил свет, старт игрока и еще какой то info_player_logo, не знаю к чему это...
 

Pandorazero

Member
Nov 21, 2008
237
44
5
18
Киев
CT Интити info_player_counterterrorist
T интити info_player_terrorist
третий обязательный интити в любом месте карты info_player_start
---------------------
 

Pandorazero

Member
Nov 21, 2008
237
44
5
18
Киев
Z-O-M-B-I-E said:
2 Pandorazero:
С чего info_player_start стала обязательной для кс?
Для CS:GO обязательна а не для CSS
И карты CS:GO не пойдут на CSS , другая версия шифровки или протокола точно не помню !
 
Last edited:

DNK

=)
Jul 11, 2009
611
36
2 Pandorazero:
вот, я поставил
info_player_counterterrorist
info_player_terrorist
по 5 штук, и старт игрока. захожу на карту и там типа нельзя выбрать команду, типа укомплектована...
 

Pandorazero

Member
Nov 21, 2008
237
44
5
18
Киев
DNK said:
2 Pandorazero:
вот, я поставил
info_player_counterterrorist
info_player_terrorist
по 5 штук, и старт игрока. захожу на карту и там типа нельзя выбрать команду, типа укомплектована...
-----------
скинь исходник карты если не сложно !
 

Pandorazero

Member
Nov 21, 2008
237
44
5
18
Киев
DNK said:
вот, там чисто кубик создал.
Я попробовал просто еще добавить info_player_terrorist , теперь их 2 и все нормально заходит :)
Непонятно почему так ну главное что работает !
 

xDShot

Well-known member
Dec 20, 2010
1,844
1. Можно ли как-то добавить мою сделанную карту в список?
2. Почему когда я добавляю ботов, они генерируют навигационную сеть, но сами тупо на меня смотрят (изредка убегают) и не стреляют?
 

DNK

=)
Jul 11, 2009
611
36
Странно, я добавил info_player_terrorist, захожу а выбрать не могу. укомплектована команда у теров и у ментов.
Тоже запускаешь карту через консоль?
 

Z-O-M-B-I-E

Школоло
Jun 29, 2009
8,631
Игра вылетает после нескольких секунд игры на созданной карте без всяких ошибок.

Вот лог консоли после загрузки:
Code:
Execing config: modsettings.cfg
Unknown command "mat_bloom_scalefactor_scalar"
Execing config: sixense_bindings.cfg
NET_GetBindAddresses found 192.168.1.2: 'Realtek RTL8139 Family PCI Fast Ethernet NIC -   '
Opened Steam Socket NS_SERVER ( socket 2248 )
Opened Steam Socket NS_CLIENT ( socket 2236 )
Network: IP 192.168.1.2 mode MP, dedicated No, ports 27015 SV / 66613 CL
Requesting Steam stats... (6.32)
Avatar image for user 110000101C7CB66 cached [refcount=1]
PlayerLocal::Steam_OnUserStatsReceived... (0.67 sec since request)
User0 stats retrieved.
Execing config: config.cfg
ILocalize::AddFile() failed to load file "resource/closecaption_english.txt".
cc_lang = 
Unknown command "item_enable_content_streaming"
Unknown command "tr_best_course_time"
Unknown command "tr_completed_training"
Unknown command "tr_valve_course_time"
Unknown command "weapon_accuracy_logging"
] map test_light_go
Stopping All Sounds...
Stopping: Channel:32 music\003\gamestartup.mp3
Stopping All Sounds...
Stopping: Channel:32 music\001\gamestartup.mp3
Avatar image for user 110000101C7CB66 released [refcount=0]
CServerGameDLL::ApplyGameSettings game settings payload received:
  ::ExecGameTypeCfg {
    map {
      mapname test_light_go
    }
  }
ApplyGameSettings: Invalid mapgroup name 
---- Host_NewGame ----
Execing config: game.cfg
L 05/17/2012 - 17:18:03: server_cvar: "sv_accelerate" "5"
L 05/17/2012 - 17:18:03: server_cvar: "sv_stopspeed" "75"
Unknown command "sv_show_bot_difficulty_in_name"
L 05/17/2012 - 17:18:03: Log file closed
Server logging data to file logs\L192_168_001_002_27015_201205171718_000.log
L 05/17/2012 - 17:18:03: Log file started (file "logs\L192_168_001_002_27015_201205171718_000.log") (game "D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo") (version "4932")
L 05/17/2012 - 17:18:03: Loading map "test_light_go"
L 05/17/2012 - 17:18:03: server cvars start
L 05/17/2012 - 17:18:03: "sv_maxspeed" = "320"
L 05/17/2012 - 17:18:03: "sv_rollangle" = "0"
L 05/17/2012 - 17:18:03: "r_AirboatViewZHeight" = "0.0"
L 05/17/2012 - 17:18:03: "sv_cheats" = "1"
L 05/17/2012 - 17:18:03: "r_VehicleViewDampen" = "1"
L 05/17/2012 - 17:18:03: "mp_allowNPCs" = "1"
L 05/17/2012 - 17:18:03: "sv_full_alltalk" = "0"
L 05/17/2012 - 17:18:03: "mp_tournament" = "0"
L 05/17/2012 - 17:18:03: "mp_flashlight" = "0"
L 05/17/2012 - 17:18:03: "mp_maxrounds" = "0"
L 05/17/2012 - 17:18:03: "sv_tags" = ""
L 05/17/2012 - 17:18:03: "sv_stepsize" = "18"
L 05/17/2012 - 17:18:03: "mp_teamlist" = "hgrunt;scientist"
L 05/17/2012 - 17:18:03: "sv_alltalk" = "0"
L 05/17/2012 - 17:18:03: "mp_footsteps" = "1"
L 05/17/2012 - 17:18:03: "sv_noclipaccelerate" = "5"
L 05/17/2012 - 17:18:03: "sv_wateraccelerate" = "10"
L 05/17/2012 - 17:18:03: "mp_autocrosshair" = "1"
L 05/17/2012 - 17:18:03: "mp_stalemate_enable" = "0"
L 05/17/2012 - 17:18:03: "sv_autobuyammo" = "1"
L 05/17/2012 - 17:18:03: "sv_rollspeed" = "200"
L 05/17/2012 - 17:18:03: "sv_airaccelerate" = "10"
L 05/17/2012 - 17:18:03: "mp_teams_unbalance_limit" = "1"
L 05/17/2012 - 17:18:03: "mp_timelimit" = "0"
L 05/17/2012 - 17:18:03: "sv_deadtalk" = "0"
L 05/17/2012 - 17:18:03: "mp_fadetoblack" = "0"
L 05/17/2012 - 17:18:03: "sv_waterfriction" = "1"
L 05/17/2012 - 17:18:03: "sv_steamgroup" = ""
L 05/17/2012 - 17:18:03: "coop" = "0"
L 05/17/2012 - 17:18:03: "mp_respawnwavetime" = "10.0"
L 05/17/2012 - 17:18:03: "nextlevel" = ""
L 05/17/2012 - 17:18:03: "sv_stopspeed" = "75"
L 05/17/2012 - 17:18:03: "sv_specaccelerate" = "5"
L 05/17/2012 - 17:18:03: "deathmatch" = "1"
L 05/17/2012 - 17:18:03: "tv_enable" = "0"
L 05/17/2012 - 17:18:03: "mp_falldamage" = "0"
L 05/17/2012 - 17:18:03: "mp_freezetime" = "6"
L 05/17/2012 - 17:18:03: "sv_voiceenable" = "1"
L 05/17/2012 - 17:18:03: "sv_bounce" = "0"
L 05/17/2012 - 17:18:03: "tf_arena_max_streak" = "5"
L 05/17/2012 - 17:18:03: "r_AirboatViewDampenFreq" = "7.0"
L 05/17/2012 - 17:18:03: "mp_disable_respawn_times" = "0"
L 05/17/2012 - 17:18:03: "mp_weaponstay" = "0"
L 05/17/2012 - 17:18:03: "mp_hostagepenalty" = "13"
L 05/17/2012 - 17:18:03: "mp_friendlyfire" = "0"
L 05/17/2012 - 17:18:03: "sv_noclipspeed" = "5"
L 05/17/2012 - 17:18:03: "sv_allchat" = "1"
L 05/17/2012 - 17:18:03: "mp_c4timer" = "45"
L 05/17/2012 - 17:18:03: "r_JeepViewDampenDamp" = "1.0"
L 05/17/2012 - 17:18:03: "r_AirboatViewDampenDamp" = "1.0"
L 05/17/2012 - 17:18:03: "sv_competitive_minspec" = "1"
L 05/17/2012 - 17:18:03: "mp_stalemate_at_timelimit" = "0"
L 05/17/2012 - 17:18:03: "mp_limitteams" = "2"
L 05/17/2012 - 17:18:03: "sv_footsteps" = "1"
L 05/17/2012 - 17:18:03: "tv_relaypassword" = ""
L 05/17/2012 - 17:18:03: "tf_arena_round_time" = "0"
L 05/17/2012 - 17:18:03: "mp_teamplay" = "0"
L 05/17/2012 - 17:18:03: "r_JeepViewDampenFreq" = "7.0"
L 05/17/2012 - 17:18:03: "sv_specnoclip" = "1"
L 05/17/2012 - 17:18:03: "sv_friction" = "4"
L 05/17/2012 - 17:18:03: "mp_autoteambalance" = "1"
L 05/17/2012 - 17:18:03: "sv_contact" = ""
L 05/17/2012 - 17:18:03: "mp_roundtime" = "5"
L 05/17/2012 - 17:18:03: "mp_fraglimit" = "0"
L 05/17/2012 - 17:18:03: "mp_forcerespawn" = "1"
L 05/17/2012 - 17:18:03: "decalfrequency" = "10"
L 05/17/2012 - 17:18:03: "sv_accelerate" = "5"
L 05/17/2012 - 17:18:03: "mp_winlimit" = "0"
L 05/17/2012 - 17:18:03: "sv_gravity" = "800"
L 05/17/2012 - 17:18:03: "sv_password" = ""
L 05/17/2012 - 17:18:03: "r_JeepViewZHeight" = "10.0"
L 05/17/2012 - 17:18:03: "tf_arena_preround_time" = "10"
L 05/17/2012 - 17:18:03: "tv_password" = ""
L 05/17/2012 - 17:18:03: "sv_specspeed" = "3"
L 05/17/2012 - 17:18:03: server cvars end
Hunk_OnMapStart: 41943040
ConVar mat_local_contrast_enable controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT!
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glass01opaque
#######################################
Map test_light_go missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################
"materials/z-o-m-b-i-e/stalker/crete/crete_walls_01_norm.vtf": can't be found on disk
"materials/z-o-m-b-i-e/stalker/veh/veh_zil_130_2_norm.vtf": can't be found on disk
L 05/17/2012 - 17:18:05: Started map "test_light_go" (CRC "1275577428")
Host_NewGame on map test_light_go
Executing listen server config file
L 05/17/2012 - 17:18:05: server_cvar: "mp_friendlyfire" "1"
L 05/17/2012 - 17:18:05: server_cvar: "mp_maxrounds" "10"
L 05/17/2012 - 17:18:05: server_cvar: "mp_roundtime" "3"
L 05/17/2012 - 17:18:05: server_cvar: "mp_freezetime" "5"
L 05/17/2012 - 17:18:05: server_cvar: "sv_alltalk" "1"
GameTypes: set convars for game type/mode (classic:0/casual:0):
  convars {
    bot_quota_mode fill
    bot_defer_to_human_items 1
    bot_defer_to_human_goals 0
    bot_difficulty 1
    bot_dont_shoot 0
    bot_chatter normal
    cl_playerspraydisable 1
    mp_friendlyfire 1
    ff_damage_reduction_grenade 0
    ff_damage_reduction_bullets 0
    ff_damage_reduction_other 0
    mp_afterroundmoney 0
    mp_playercashawards 1
    mp_teamcashawards 1
    mp_maxrounds 10
    mp_timelimit 0
    mp_roundtime 3
    mp_freezetime 5
    mp_buytime 45
    mp_forcecamera 0
    mp_defuser_allocation 2
    mp_death_drop_gun 1
    mp_death_drop_grenade 2
    mp_death_drop_defuser 1
    cl_enable_roundstart_autobuy 1
    sv_ignoregrenaderadio 0
    mp_molotovusedelay 0
    sv_alltalk 1
    sv_deadtalk 0
    mp_force_pick_time 15
    bot_autodifficulty_threshold_low -2.000000
    bot_autodifficulty_threshold_high 0.000000
    spec_freeze_time 5.000000
    spec_freeze_panel_extended_time 0
    ff_damage_reduction_grenade_self 1
    mp_match_can_clinch 1
    mp_startmoney 400
    mp_maxmoney 12000
    cash_team_terrorist_win_bomb 2200
    cash_team_elimination_hostage_map 2200
    cash_team_elimination_bomb_map 2200
    cash_team_win_by_time_running_out 2200
    cash_team_win_by_defusing_bomb 2200
    cash_team_win_by_hostage_rescue 2200
    cash_team_loser_bonus 2000
    cash_team_loser_bonus_consecutive_rounds 500
    cash_team_rescued_hostage 100
    cash_team_hostage_alive 0
    cash_team_planted_bomb_but_defused 200
    cash_team_hostage_interaction 50
    cash_player_killed_teammate -3300
    cash_player_killed_enemy_default 200
    cash_player_killed_enemy_factor 0.500000
    cash_player_bomb_planted 200
    cash_player_bomb_defused 200
    cash_player_rescued_hostage 200
    cash_player_interact_with_hostage 0
    cash_player_damage_hostage -30
    cash_player_killed_hostage -1000
  }
GameTypes: set convars for bot difficulty (none:0):
  convars {
    bot_difficulty 0
    bot_dont_shoot 1
    bot_quota 0
  }
L 05/17/2012 - 17:18:05: server_cvar: "sv_full_alltalk" "1"
GameTypes: could not find matching map "test_light_go".
GamesTypes: unable to set convars for map test_light_go.bsp. Could not find matching map name.
Set Gravity 800.0 (0.250 tolerance)
GameTypes: could not find matching map "test_light_go".
PlayerModelInfo: missing terrorist models for map test_light_go. Adding the default model tm_phoenix.
GameTypes: could not find matching map "test_light_go".
PlayerModelInfo: missing counter-terrorist models for map test_light_go. Adding the default model ctm_st6.
GameTypes: could not find matching map "test_light_go".
GameTypes: could not find matching map "test_light_go".
Attempting to precache model, but model name is NULL
Invalid file size for host.txt
Commentary: Could not find commentary data file 'maps/test_light_go_commentary.txt'. 
Created class baseline: 15 classes, 3990 bytes.
Stopping All Sounds...
Execing config: listenserver.cfg
Steamworks Stats: Requesting SERVER session id.
L 05/17/2012 - 17:18:08: World triggered "Round_Start"
GameTypes: could not find matching map "test_light_go".
12.666:  Sending UDP connect to public IP 127.0.0.1:27015
Not Valve ds: Direct-connect is allowed
Server using '<none>' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address loopback
L 05/17/2012 - 17:18:08: "Аня Сучка<2><STEAM_1:0:14935475><>" connected, address "loopback"
CServerGameDLL::ApplyGameSettings game settings payload received:
  Settings {
    Game {
      type classic
      mode casual
      bspname test_light_go
    }
  }
ApplyGameSettings: Invalid mapgroup name 
Error: GFxLoader failed to open 'resource/flash/Loading-test_light_go.gfx'
GFxLoader failed to open "resource/flash/Loading-test_light_go.swf"
Error loading URL "Loading-test_light_go.swf"

Counter-Strike: Global Offensive
Map: test_light_go
Players: 1 (0 bots) / 32 humans
Build: 4932
Server Number: 1

GameTypes: set convars for game type/mode (classic:0/casual:0):
  convars {
    bot_quota_mode fill
    bot_defer_to_human_items 1
    bot_defer_to_human_goals 0
    bot_difficulty 1
    bot_dont_shoot 0
    bot_chatter normal
    cl_playerspraydisable 1
    mp_friendlyfire 1
    ff_damage_reduction_grenade 0
    ff_damage_reduction_bullets 0
    ff_damage_reduction_other 0
    mp_afterroundmoney 0
    mp_playercashawards 1
    mp_teamcashawards 1
    mp_maxrounds 10
    mp_timelimit 0
    mp_roundtime 3
    mp_freezetime 5
    mp_buytime 45
    mp_forcecamera 0
    mp_defuser_allocation 2
    mp_death_drop_gun 1
    mp_death_drop_grenade 2
    mp_death_drop_defuser 1
    cl_enable_roundstart_autobuy 1
    sv_ignoregrenaderadio 0
    mp_molotovusedelay 0
    sv_alltalk 1
    sv_deadtalk 0
    mp_force_pick_time 15
    bot_autodifficulty_threshold_low -2.000000
    bot_autodifficulty_threshold_high 0.000000
    spec_freeze_time 5.000000
    spec_freeze_panel_extended_time 0
    ff_damage_reduction_grenade_self 1
    mp_match_can_clinch 1
    mp_startmoney 400
    mp_maxmoney 12000
    cash_team_terrorist_win_bomb 2200
    cash_team_elimination_hostage_map 2200
    cash_team_elimination_bomb_map 2200
    cash_team_win_by_time_running_out 2200
    cash_team_win_by_defusing_bomb 2200
    cash_team_win_by_hostage_rescue 2200
    cash_team_loser_bonus 2000
    cash_team_loser_bonus_consecutive_rounds 500
    cash_team_rescued_hostage 100
    cash_team_hostage_alive 0
    cash_team_planted_bomb_but_defused 200
    cash_team_hostage_interaction 50
    cash_player_killed_teammate -3300
    cash_player_killed_enemy_default 200
    cash_player_killed_enemy_factor 0.500000
    cash_player_bomb_planted 200
    cash_player_bomb_defused 200
    cash_player_rescued_hostage 200
    cash_player_interact_with_hostage 0
    cash_player_damage_hostage -30
    cash_player_killed_hostage -1000
  }
GameTypes: set convars for bot difficulty (none:0):
  convars {
    bot_difficulty 0
    bot_dont_shoot 1
    bot_quota 0
  }
No pure server whitelist. sv_pure = 0
Compressing fragments for Аня Сучка(loopback) (7339 -> 6035 bytes)
Error! CMapOverview::SetMap: couldn't load file resource/overviews/test_light_go.txt.
Error: Invalid movie clip path; neither string nor object
Import error: GFxResource 'WIN_GUN_GAME_EXTREME' is not exported from movie 'medals.swf'
Import error: GFxResource 'WIN_GUN_GAME_HIGH' is not exported from movie 'medals.swf'
Import error: GFxResource 'WIN_GUN_GAME_MED' is not exported from movie 'medals.swf'
Import error: GFxResource 'WIN_GUN_GAME_ULTIMATE' is not exported from movie 'medals.swf'
AlertPanel._visible = false;
Error: GFxLoader failed to open 'resource/flash/../overviews/test_light_go_radar.dds'
GFxLoader failed to open "resource/flash/../overviews/test_light_go_radar.dds"
Error loading URL "../overviews/test_light_go_radar.dds"
*****************
URLNotFound
*****************
L 05/17/2012 - 17:18:12: "Аня Сучка<2><STEAM_1:0:14935475><>" entered the game
Sending full update to Client Аня Сучка (Аня Сучка can't find frame from tick -1)
Compressing fragments for Аня Сучка(loopback) (5152 -> 3364 bytes)
Connection to Steam servers successful.
   VAC secure mode is activated.
Steamworks Stats: Received SERVER session id: 2012285326
"Аня Сучка<2><STEAM_1:0:14935475><>" STEAM USERID validated
L 05/17/2012 - 17:18:12: "Аня Сучка<2><STEAM_1:0:14935475><>" STEAM USERID validated
Аня Сучка connected.
Receiving uncompressed update from server
Can't find factory for entity: item_assaultsuit
NULL Ent in UTIL_PrecacheOther
Can't find factory for entity: item_defuser
NULL Ent in UTIL_PrecacheOther
Can't find factory for entity: item_kevlar
NULL Ent in UTIL_PrecacheOther
Set Gravity 800.0 (0.250 tolerance)
Queued Material System: ENABLED!
***********************************
*         NO GAME SESSION         *
* some features might be disabled *
* (achievements, stats, UI, etc.) *
***********************************
Redownloading all lightmaps
R_RedownloadAllLightmaps took 127.689 msec!
ConVarRef joy_vibration doesn't point to an existing ConVar
File 'downloads/1ab72a88.dat' requested from client loopback.
CreateFragmentsFromFile: 'downloads/1ab72a88.dat' doesn't exist.
Avatar image for user 110000101C7CB66 cached [refcount=1]
Unknown command: clientinpconfig
ScaleformRenderer::ApplyCurrentStyle() : Attempting to use an unsupported fill type: GFill_2Texture
 m_blendMode = 0 , m_fillStyle.mStyle = 3 
L 05/17/2012 - 17:18:14: "Аня Сучка<2><STEAM_1:0:14935475><Unassigned>" joined team "CT"
CreateEvent: event 'switch_team_to_ct' not registered.
Game will not start until both teams have players.
Game will not start until both teams have players.
Scoring will not start until both teams have players.
Scoring will not start until both teams have players.
Achievements disabled: cheats turned on in this app session.
И как сделать динамичное освещение?
 
Last edited:

Z-O-M-B-I-E

Школоло
Jun 29, 2009
8,631
Вылет был из-за detail травы на карте...

Теперь нужно раскурить динамичное освещение. У меня получилось на тестовой карте, но там и динамичное и статичное освещение, как сделать только одно?
 

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