У меня ещё одна прблемка - F1
Значит я уже сделал парочку тестовых мап - побегал по ним - вроде понял что хорошо , а что нет, сделал ещё одну, так не компилится она толком

- вот:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlcsg -----
Command line: D:\MAPS\HLCSG.EXE -nowadtextures -estimate D:\Maps\MainWorld
Entering D:\Maps\MainWorld.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.43 seconds)
SetModelCenters:
(0.06 seconds)
CSGBrush:
(2.36 seconds)
Using Wadfile: \games\counter-strike 1.6\valve\halflife.wad
- Contains 5 used textures, 100.00 percent of map (3116 textures in wad)
Texture usage is at 0.05 mb (of 4.00 mb MAX)
3.13 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlbsp -----
Command line: D:\MAPS\HLBSP.EXE -estimate D:\Maps\MainWorld
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
Error: ReadSurfs (line 7987): 32 > MAXPOINTS
<<--
This is caused by a face with too many verticies (typically found on end-caps of high-poly cylinders)
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlvis -----
Command line: D:\MAPS\HLVIS.EXE -full -estimate D:\Maps\MainWorld
>> There was a problem compiling the map.
>> Check the file D:\Maps\MainWorld.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlrad -----
Command line: D:\MAPS\HLRAD.EXE -dscale 1 -extra -estimate D:\Maps\MainWorld
>> There was a problem compiling the map.
>> Check the file D:\Maps\MainWorld.log for the cause.
----- END hlrad -----
:xyes:
Вобщем посмотрите - подскажите что и как . . .
(наверно, как обычно, чтото простое и ясное, какайнить простая распространённая ошибка . . .)
(а мож и нет . . .)