Проблема с компиляцией
И снова здравствуйте, к сожалению, опять в разделе "помощь". Проблема в следующем:
При компиляции выдается ошибка Bad Surface Extents. Не сочтите за нуба, я знаю, что это и как лечится
. Так вот, эта ошибка там, где ее поидее не должно быть. Все проблемные(да и нормальные)фейсы покрыты одной и той же текстурой с с масштабом 1. Не 10, не -10, а всего лишь 1. Прежде чем отправляться на форум, я ставил другие скейлы и переделывал браши с проблемными фейсами - результат один и тот же. Я не могу понять причину этой чертовщины, может быть, вы узнаете ее.
Для тех, у кого "многабукафф": скейл текстур нормальный, а ошибка есть.
И снова здравствуйте, к сожалению, опять в разделе "помощь". Проблема в следующем:
При компиляции выдается ошибка Bad Surface Extents. Не сочтите за нуба, я знаю, что это и как лечится
Для тех, у кого "многабукафф": скейл текстур нормальный, а ошибка есть.
Code:
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\zhlt\hlcsg.exe c:\mv -nowadtextures -texdata 100000
Entering c:\mv.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 102400000 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
17 brushes (totalling 102 sides) discarded from clipping hulls
CreateBrush:
(0.08 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.33 seconds)
Using Wadfile: \counter-strike 1.6\valve\halflife.wad
- Contains 28 used textures, 75.68 percent of map (3116 textures in wad)
Using Wadfile: \counter-strike 1.6\cstrike\wad.wad
- Warning: Larger than expected texture (348972 bytes): 'MOUNTVILTEX1A'
- Warning: Larger than expected texture (348972 bytes): 'CSTRIKE_FT2D001'
- Warning: Larger than expected texture (348972 bytes): 'CSTRIKE_CJ2B002'
- Warning: Larger than expected texture (348972 bytes): 'CSTRIKE_CJ2B001'
- Warning: Larger than expected texture (348972 bytes): 'MOUNTVILTEX2'
- Warning: Larger than expected texture (348972 bytes): 'MVILLAGEHOUSE01'
- Warning: Larger than expected texture (348972 bytes): 'MVILLAGEHOUSE03'
- Warning: Larger than expected texture (348972 bytes): 'MVILLAGETUNSIGN'
- Warning: Larger than expected texture (348972 bytes): 'WOODNOSOUND'
- Warning: Larger than expected texture (348972 bytes): 'MVILLAGECRATE01'
- Warning: Larger than expected texture (298312 bytes): 'MVILLAGECRATE02'
- Warning: Larger than expected texture (240172 bytes): 'MVILLTUNWALL03'
- Warning: Larger than expected texture (348972 bytes): 'CSTRIKE_CJ2B003'
- Warning: Larger than expected texture (348972 bytes): 'CSTRIKE_CJ2B004'
- Warning: Larger than expected texture (348972 bytes): 'MVILLAGEHOUSE04'
- Warning: Larger than expected texture (531212 bytes): 'MVILLAGEHOUSE05'
- Warning: Larger than expected texture (348972 bytes): 'MOUNTVILTEX1B'
- Contains 9 used textures, 24.32 percent of map (23 textures in wad)
Texture usage is at 2.14 mb (of 97.66 mb MAX)
0.48 seconds elapsed
----- END hlcsg -----
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\zhlt\hlbsp.exe c:\mv -texdata 100000 -subdivide 256
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 102400000 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 256 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...614 (0.02 seconds)
BSP generation successful, writing portal file 'c:\mv.prt'
SolidBSP [hull 1] 500...1000...1500...1842 (0.14 seconds)
SolidBSP [hull 2] 500...1000...1500...1747 (0.12 seconds)
SolidBSP [hull 3] 500...1000...1500...1923 (0.16 seconds)
0.73 seconds elapsed
----- END hlbsp -----
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\zhlt\hlvis.exe c:\mv -texdata 100000 -full
348 portalleafs
1106 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 102400000 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(0.06 seconds)
LeafThread:
(2.76 seconds)
average leafs visible: 114
g_visdatasize:13347 compressed from 15312
2.82 seconds elapsed
----- END hlvis -----
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\zhlt\hlrad.exe c:\mv -texdata 100000
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 102400000 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\zhlt\lights.rad']
[59 texlights parsed from 'C:\zhlt\lights.rad']
1697 faces
Create Patches : 3894 base patches
234 opaque faces
36032 square feet [5188716.00 square inches]
6 direct lights
BuildFacelights:
Error:
for Face 67 (texture MVillTunWall01) at
(-756.000 -968.000 -20.000) (-756.000 -704.000 -20.000) (-756.000 -704.000 -192.000) (-756.000 -1216.000 -192.000) (-756.000 -1216.000 -20.000)
Error: Bad surface extents (17 x 6)
Check the file ZHLTProblems.html for a detailed explanation of this problem
----- END hlrad -----
Last edited: