Помогите! Что не так?
Вот моя компиляция!!!!
materialPath: C:\Program Files\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Program Files\Steam\SteamApps\common\Counter-Strike Global Offensive\sdk_content\maps\Day_se7en.vmf
Map revision 41
ConVarRef gpu_level doesn't point to an existing ConVar
Patching WVT material: maps/day_se7en/de_dust/groundsand_blend_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 336 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Program Files\Steam\SteamApps\common\Counter-Strike Global Offensive\sdk_content\maps\Day_se7en.prt...Building visibility clusters...
done (1)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Overlay touching too many faces (touching 1518, max 64)
Overlay decals/trash01 at 498.0 -2564.0 243.0