Ошибка при запуске карты (Host_Error: PF_precache_model_I)
как меня собсно послали:
Console initialized.
Base networking initialized.
"sv_cheats" changed to "1"
Initializing deltas
Protocol version 47
Exe version 1.1.2.2 (cstrike)
Exe build: 11:12:37 Dec 10 2003 (2603)
40.0 Mb heap
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce FX 5700LE/AGP/SSE/3DNOW!
GL_VERSION: 1.5.1
Sound Initialization
Set primary sound buffer format: yes
2 channel(s)
16 bits/sample
11025 bytes/sec
DirectSound initialized
Sound sampling rate: 11025
Loaded library demoplayer.dll.
Loaded library core.dll.
Creating fake network channel.
Loaded library core.dll.
DemoPlayer module initialized.
Parsed 353 text messages
WARNING: failed to locate sequence file global
joystick not found -- no valid joysticks (a5)
execing hw/geforce.cfg
execing valve.rc
execing language.cfg
execing hw/geforce.cfg
execing config.cfg
"sv_aim" changed to "0"
MP3_InitStream(29, media\gamestartup.mp3) successful
"deathmatch" changed to "1"
NET Ports: server 27015, client 27005
Server IP address 192.168.203.47:27015
Server IPX address 00000000:0002448117c5:27015
Adding: cstrike/dlls\mpold.dll
Dll loaded for mod Half-Life
execing skill.cfg
Spawn Server De_X
Clearing memory
Texture load: 127.3ms
WARNING: failed to locate sequence file De_X
Building PAS...
Average leaves visible / audible / total: 2541 / 2541 / 2542
"sv_maxspeed" changed to "900"
GAME SKILL LEVEL:1
Executing listen server config file
Last 32 messages parsed.
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
BAD: -1:svc_bad
Wrote erroneous message to buffer.dat
Host_Error: PF_precache_model_I: Model 'models/w_smokegrenade.mdl' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
execing listenserver.cfg
"pausable" changed to "0"
"sv_maxspeed" changed to "320"
"sv_cheats" changed to "0"
Удалял все модели - тоже самое, подозреваю что брашей много,однако резать ничего нельзя категорически