Не загружаются карты
После компиляции карта перестала запускаться. Игра не вылетает, никакой ошибки не показывает. Загрузка прекращается на "запуске локального сервера" и вылетает в главное меню.
Проверка на ошибки (Alt+P) ничего не дала; до этого успешно прошла компиляция этой же карты с 66к патчами, сбросил до 65к - не помогло. После скомпилировал через батник - тоже ничего. Ничего необычного на карте, вроде, нет. Разве что кроме самодельных анимированных спрайтов, несколько моделей с hl-lab.ру.
В чем может быть проблема?
Оффтоп
Code:
hlcsg v3.4 VL30 (Nov 23 2012)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: hlcsg.exe -estimate -nowadtextures -cliptype value deathrun_dream2.map
Arguments: -estimate -nowadtextures -cliptype value deathrun_dream2.map -low -wadautodetect
Entering deathrun_dream2.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 33554432 ] [ 33554432 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
wadcfg by file [ None ] [ None ]
wadcfg by name [ None ] [ None ]
nullfile [ None ] [ None ]
nullify trigger [ on ] [ on ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
UTF8 game_text [ on ] [ on ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
CreateBrush:
(1.92 seconds)
CSGBrush:
(1.12 seconds)
Including Wadfile: \program files\valve\cstrike\textyrepakbyproxboct.wad
- Warning: Larger than expected texture (5571372 bytes): 'MY_WORLD'
- Warning: Larger than expected texture (2016672 bytes): 'NEW_WORLD'
- Contains 87 used textures, 100.00 percent of map (8148 textures in wad)
Wad files required to run the map: (None)
added 19 additional animating textures.
Texture usage is at 3.31 mb (of 32.00 mb MAX)
2 redundant named lights optimized.
4.61 seconds elapsed
----- END hlcsg -----
hlbsp v3.4 VL30 (Nov 23 2012)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: hlbsp.exe -estimate deathrun_dream2.map
Arguments: -estimate deathrun_dream2.map -low -chart
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noinsidefill [ off ] [ off ]
noopt [ off ] [ off ]
no clipnode merging [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
nobrink [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
remove hull 2 [ off ] [ off ]
SolidBSP [hull 0] 500...1000...1500...2000...2063 (0.32 seconds)
BSP generation successful, writing portal file 'deathrun_dream2.prt'
SolidBSP [hull 1] 500...1000...1500...1957 (0.29 seconds)
SolidBSP [hull 2] 500...1000...1500...1867 (0.26 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2076 (0.32 seconds)
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1011,-593,-214)-(1034,-543,-180) in hull 0 of model 60 (entity: classname "func_illusionary", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1002,-582,-168)-(1002,-527,-167) in hull 1 of model 60 (entity: classname "func_illusionary", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (986,-598,-172)-(986,-511,-171) in hull 2 of model 60 (entity: classname "func_illusionary", origin "", targetname "")
Reduced 16758 clipnodes to 16269
Reduced 3321 texinfos to 2694
Reduced 105 texdatas to 104 (3466304 bytes to 3465148)
Reduced 22100 planes to 7905
FixBrinks:
Increased 16269 clipnodes to 16432.
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 377/512 24128/32768 (73.6%)
planes 7905/32768 158100/655360 (24.1%)
vertexes 17858/65535 214296/786420 (27.2%)
nodes 5851/32767 140424/786408 (17.9%)
texinfos 2694/32767 107760/1310680 ( 8.2%)
faces 13372/65535 267440/1310700 (20.4%)
* worldfaces 5774/32768 0/0 (17.6%)
clipnodes 16432/32767 131456/262136 (50.1%)
leaves 4526/32760 126728/917280 (13.8%)
* visleafs 879/8192 0/0 (10.7%)
marksurfaces 14966/65535 29932/131070 (22.8%)
surfedges 62552/512000 250208/2048000 (12.2%)
edges 31613/256000 126452/1024000 (12.3%)
texdata [variable] 3465148/33554432 (10.3%)
lightdata [variable] 0/33554432 ( 0.0%)
visdata [variable] 0/8388608 ( 0.0%)
entdata [variable] 91010/2097152 ( 4.3%)
* AllocBlock 64/64 0/0 (100.0%)
104 textures referenced
=== Total BSP file data space used: 5133082 bytes ===
Wad files required to run the map: (None)
6.28 seconds elapsed
----- END hlbsp -----
hlvis v3.4 VL30 (Nov 23 2012)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: hlvis.exe -estimate -full deathrun_dream2.map
Arguments: -estimate -full deathrun_dream2.map -low
879 portalleafs
2283 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max vis distance [ 0 ] [ 0 ]
priority [ Low ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(0.46 seconds)
LeafThread:
(4.60 seconds)
average leafs visible: 87
g_visdatasize:26793 compressed from 96690
5.15 seconds elapsed
----- END hlvis -----
hlrad v3.4 VL30 (Nov 23 2012)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: hlrad.exe -estimate -estimate -notexscale -extra -bounce 8 -chop 64 -texchop 32 -gamma 1.0 -sparse -texreflectscale 5 deathrun_dream2.map
Arguments: -estimate -estimate -notexscale -extra -bounce 8 -chop 64 -texchop 32 -gamma 1.0 -texreflectscale 5 deathrun_dream2.map -low -vismatrix sparse
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 33554432 ] [ 33554432 ]
priority [ Low ] [ Normal ]
fast rad [ off ] [ off ]
vismatrix algorithm [ Sparse ] [ Sparse ]
oversampling (-extra)[ on ] [ off ]
bounces [ 8 ] [ 8 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
smoothing threshold 2[ no change ] [ no change ]
direct threshold [ 10.000 ] [ 10.000 ]
direct light scale [ 1.000 ] [ 1.000 ]
coring threshold [ 0.001 ] [ 0.001 ]
patch interpolation [ on ] [ on ]
texscale [ off ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
global gamma [ 1.000 1.000 1.000 ] [ 0.550 0.550 0.550 ]
global light scale [ 2.000 ] [ 2.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
spread angles [ on ] [ on ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
minimum final light [ 0 ] [ 0 ]
size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
soft sky [ on ] [ on ]
translucent depth [ 2.000 ] [ 2.000 ]
block opaque [ on ] [ on ]
ignore textures [ off ] [ off ]
reflectivity gamma [ 1.760 ] [ 1.760 ]
reflectivity scale [ 5.000 ] [ 0.700 ]
blur size [ 1.000 ] [ 1.000 ]
no emitter range [ off ] [ off ]
Load Textures:
Warning: Texture '!agua1': reflectivity (0.612726,1.103972,1.994856) greater than 1.0.
Warning: Texture '!eauapart': reflectivity (0.483850,1.972182,2.633497) greater than 1.0.
Warning: Texture '!icewater': reflectivity (0.414994,0.865063,1.897769) greater than 1.0.
Warning: Texture '+0rnk': reflectivity (5.000000,0.000000,0.000000) greater than 1.0.
Warning: Texture '+1rnk': reflectivity (1.486338,0.000000,0.000000) greater than 1.0.
Warning: Texture '+2rnk': reflectivity (1.486338,1.486338,0.000000) greater than 1.0.
Warning: Texture '+3rnk': reflectivity (5.000000,5.000000,0.000000) greater than 1.0.
Warning: Texture '+4rnk': reflectivity (0.000000,1.486338,0.000000) greater than 1.0.
Warning: Texture '+5rnk': reflectivity (0.000000,5.000000,0.000000) greater than 1.0.
Warning: Texture '+6rnk': reflectivity (0.000000,1.486338,1.486338) greater than 1.0.
Warning: Texture '+7rnk': reflectivity (0.000000,5.000000,5.000000) greater than 1.0.
Warning: Texture '+8rnk': reflectivity (0.000000,0.000000,1.486338) greater than 1.0.
Warning: Texture '+9rnk': reflectivity (0.000000,0.000000,5.000000) greater than 1.0.
Warning: Texture 'bluewater': reflectivity (0.002010,3.434553,4.794769) greater than 1.0.
Warning: Texture 'c1a0_labglu': reflectivity (1.059582,1.473864,1.280690) greater than 1.0.
Warning: Texture 'c2a4_brd1': reflectivity (2.140203,2.168886,1.754116) greater than 1.0.
Warning: Texture 'c2a4_brd1y3': reflectivity (2.982566,2.108881,0.764180) greater than 1.0.
Warning: Texture 'c3a2_light': reflectivity (1.939117,1.447257,1.124545) greater than 1.0.
Warning: Texture 'car_red': reflectivity (1.570626,0.116373,0.124180) greater than 1.0.
Warning: Texture 'chromebar': reflectivity (1.770493,1.770089,1.824548) greater than 1.0.
Warning: Texture 'crete01': reflectivity (1.023042,0.917895,0.691845) greater than 1.0.
Warning: Texture 'crete2_flr01': reflectivity (1.445546,1.255613,1.082750) greater than 1.0.
Warning: Texture 'crete4_flr01': reflectivity (1.103548,0.992174,0.943028) greater than 1.0.
Warning: Texture 'drkmtlt_ceil01': reflectivity (0.786615,1.090362,1.065525) greater than 1.0.
Warning: Texture 'elev1_dr': reflectivity (1.540994,1.912670,1.906442) greater than 1.0.
Warning: Texture 'fifties_wall14x': reflectivity (2.730438,3.026748,2.853271) greater than 1.0.
Warning: Texture 'flatbed_tlite1': reflectivity (1.360331,0.909039,0.896825) greater than 1.0.
Warning: Texture 'green': reflectivity (0.000000,5.000000,0.000000) greater than 1.0.
Warning: Texture 'greencolour': reflectivity (0.000000,5.000000,0.000291) greater than 1.0.
Warning: Texture 'greengradient': reflectivity (0.000042,1.551270,0.000055) greater than 1.0.
Warning: Texture 'lightblue': reflectivity (0.273833,4.137246,5.000000) greater than 1.0.
Warning: Texture 'lightgrey': reflectivity (3.032461,3.032461,3.032461) greater than 1.0.
Warning: Texture 'met_vent1': reflectivity (1.077870,1.088539,1.077757) greater than 1.0.
Warning: Texture 'mk_grass04': reflectivity (0.721113,1.011862,0.123362) greater than 1.0.
Warning: Texture 'pem': reflectivity (5.000000,0.000000,1.486347) greater than 1.0.
Warning: Texture 'PlasmaCrtSmSd': reflectivity (1.054688,0.000000,1.054688) greater than 1.0.
Warning: Texture 'red2gradient': reflectivity (1.938002,0.000026,0.000066) greater than 1.0.
Warning: Texture 'redcolour': reflectivity (4.395607,0.096090,0.159424) greater than 1.0.
Warning: Texture 'red__bRn': reflectivity (5.000000,0.000000,0.000000) greater than 1.0.
Warning: Texture 'renk-kirmizi': reflectivity (5.000000,0.000000,0.000000) greater than 1.0.
Warning: Texture 'renk-sari': reflectivity (5.000000,5.000000,0.000000) greater than 1.0.
Warning: Texture 'renk-yesil': reflectivity (0.000000,5.000000,1.486450) greater than 1.0.
Warning: Texture 'renk2': reflectivity (0.847514,0.847514,5.000000) greater than 1.0.
Warning: Texture 'renk6': reflectivity (5.000000,0.996490,0.000000) greater than 1.0.
Warning: Texture 'renk7': reflectivity (0.831478,2.551814,0.000000) greater than 1.0.
Warning: Texture 'rojo': reflectivity (4.965481,0.000000,0.000000) greater than 1.0.
Warning: Texture 'sky': reflectivity (2.735106,3.917785,5.000000) greater than 1.0.
Warning: Texture 'snow2': reflectivity (4.593935,4.597932,4.618449) greater than 1.0.
Warning: Texture 'SnowGround_10': reflectivity (2.254961,2.648948,3.185967) greater than 1.0.
Warning: Texture 'SnowGround_18': reflectivity (2.804357,3.174776,3.779692) greater than 1.0.
Warning: Texture 'SnowGround_22': reflectivity (3.293258,3.281106,3.379926) greater than 1.0.
Warning: Texture 'SnowGround_24': reflectivity (2.551053,2.886630,3.372897) greater than 1.0.
Warning: Texture 'snow_mounds': reflectivity (3.980503,4.165645,4.213448) greater than 1.0.
Warning: Texture 'snow_rockcliff2': reflectivity (2.199148,2.307155,2.461239) greater than 1.0.
Warning: Texture 'snow_rockcliff4': reflectivity (2.459139,2.609842,2.775248) greater than 1.0.
Warning: Texture 'snow_rubble2': reflectivity (3.640528,3.767983,3.992974) greater than 1.0.
Warning: Texture 'snow_rubble3': reflectivity (3.887301,4.017951,4.185675) greater than 1.0.
Warning: Texture 'white1': reflectivity (5.000000,5.000000,5.000000) greater than 1.0.
Warning: Texture 'white_beam1': reflectivity (2.998112,2.998112,2.998112) greater than 1.0.
Warning: Texture 'wood093': reflectivity (1.353130,1.333653,1.002683) greater than 1.0.
Warning: Texture 'wood1': reflectivity (2.887302,0.965837,0.135080) greater than 1.0.
Warning: Texture 'wood3': reflectivity (1.974346,0.235586,0.127690) greater than 1.0.
Warning: Texture 'wood4': reflectivity (0.371439,1.397310,0.414090) greater than 1.0.
Warning: Texture 'wood5': reflectivity (0.203186,1.175236,1.809412) greater than 1.0.
Warning: Texture 'wood6': reflectivity (2.341418,0.491859,0.839551) greater than 1.0.
Warning: Texture 'wood7': reflectivity (0.902009,1.362532,0.391550) greater than 1.0.
Warning: Texture 'yellowgradient': reflectivity (1.628928,1.629141,0.000053) greater than 1.0.
104 textures referenced
Reading texlights from 'lights.rad'
30 opaque models
180 opaque faces
13372 faces
Create Patches : 41824 base patches
558528 square feet [80428048.00 square inches]
32 direct lights and 16386 fast direct lights
4 light styles
BuildFacelights:
(166.45 seconds)
BuildVisLeafs:
(101.88 seconds)
visibility matrix : 30.0 megs
MakeScales:
(118.85 seconds)
Transfer Lists : 75300675 : 75.30M transfers
Indices : 31501288 : 30.04M bytes
Data : 150709182 : 143.73M bytes
Bounce 1 GatherLight:
(6.95 seconds)
Bounce 2 GatherLight:
(7.65 seconds)
Bounce 3 GatherLight:
(7.73 seconds)
Bounce 4 GatherLight:
(7.82 seconds)
Bounce 5 GatherLight:
(6.92 seconds)
Bounce 6 GatherLight:
(6.74 seconds)
Bounce 7 GatherLight:
(8.14 seconds)
Bounce 8 GatherLight:
(8.14 seconds)
FinalLightFace:
(7.05 seconds)
457.96 seconds elapsed [7m 37s]
----- END hlrad -----
Проверка на ошибки (Alt+P) ничего не дала; до этого успешно прошла компиляция этой же карты с 66к патчами, сбросил до 65к - не помогло. После скомпилировал через батник - тоже ничего. Ничего необычного на карте, вроде, нет. Разве что кроме самодельных анимированных спрайтов, несколько моделей с hl-lab.ру.
В чем может быть проблема?
Оффтоп
Возможно этот вопрос логичнее было бы задать в тему нубских вопросов, но мне не хотелось бы ждать пока там на него ответят; здесь как-никак быстрее
