2 Skaarj:
тянуть впадлу, да и долго, просто дай lang.dll или всю папку кроме *.mpq
тянуть впадлу, да и долго, просто дай lang.dll или всю папку кроме *.mpq
Теперь шмот не 3х уровневый как в лоде, а 7ми, все ветки скилов переделаны почти с нуля, причем качественно, новые квесты и локации. Короче:Flash said:2 XAN:
А что за мод?
Опиши что изменяет.
Кстати ты пробывал "Гроздья гнева"?
Как по мне так вобще руль.
Median 2008 is a Diablo II mod unlike all others. Whereas most mods focus on adding as many new items as possible, Median 2008 replaces all skills of all characters to provide a very different experience.
Of course, there are still new items in the mod. In fact, all items are redesigned from scratch. The monsters have received a major overhaul as well.
And if you fancy a break from the regular game, there are 18 difficult uberquests to beat, Attribute Challenges to reward players for leaving their attribute points unspent, and tough Level Challenges for low level characters.
Оффтопo New skill trees with 25 + 5 brand new skills per class.
Bored with Blessed Hammer? Median 2008 offers brand new skill trees for your pleasure. Each class has 25 main skills, 1 attribute challenge skill, 1 level challenge skill and 3 uberskills.
o Improved and modified monster AI and attack types.
When was the last time a frog killed you? Monster AI has been overhauled, and many monsters have learned various new tricks. From quill rats with homing spikes to invisible templars, the monsters will pose a much tougher challenge.
o 18 + 1 new uberquests for high level characters.
Forget Battle.net and 'Uber Tristram', Median 2008 has 12 + 1 more uberbosses and 6 special uberlevels for high level characters. Defeating them on the highest difficulty yields powerful unique charms.
o Redone all base items, implemented 6 quality tiers.
No more exceptional and elite items. There are now six tiers of item quality, each with better stats (and higher requirements) than the last. All items have been rebalanced. Rumours persist of even stronger Sacred items...
o New affix pool with many new and special properties.
Many items spawn with random sockets, including magical, rare, set and unique items. The affix pool for magic and rare items has been redesigned and now offers much more variety. There are many new item properties, like freeze thorns and bonuses to minion life and damage.
o An assortment of new runewords and cube recipes.
There are exactly 490 runewords, and enough crafting recipes to make Rubik cry. However, unlike in many other mods, you do not need to know hundreds of pages of cube recipes just to play the game.
o An assortment of new uniques and sets.
Median 2008 features 430 new uniques, and 28 new sets. Many of the uniques and all of the sets can only drop in special difficult areas.
o Attribute/level challenges for expert players.
If the mod is too easy for you, you can attempt the attribute challenges in Median 2008 - reach certain milestones using only half of your attribute points for a special reward. Level challenges, in turn, reward you for being very low level.
o Rebalanced drop rates to make good items more common.
You may actually see a Zod now.
o And much more...
Character class changes
- Replaced all classic LoD skills with 30 new skills per class (210 new skills).
- Modified various animation speeds to encourage unusual weapons.
- All characters now gain 10 stat points per level-up.
- Characters gain life, mana and stamina at a different rate.
- Most classes have different favoured weapons (eg. amazons and sceptres).
- Spell damage is now affected by energy, depending on your weapon.
- Maximum character level is now 120.
Item changes
- Removed exceptional and elite items, added 6 tiers of regular items.
- All magic and rare items can now randomly spawn with sockets.
- Improved modifiers on superior items.
- Scrapped and redesigned the magic and rare affix pool.
- Added many new item modifiers (eg. +% to attributes, attacker flees).
- Gems and runes now have different stats.
- Replaced all unique and runeword items (430 new uniques, 490 runewords).
- Replaced all sets with 28 high level sets for advanced characters.
- Removed most classic LoD cube recipes, added lots of new recipes.
- Added several new item types that serve as cube reagents.
- Rares are much more likely to spawn with good affixes.
- Rebalanced treasure classes to make high base items more likely to drop.
- Greatly increased chance to find a high end rune.
- You can now gamble on any item in the game.
- Quivers can now be magical, rare and unique.
- Added elixirs, which provide a temporary stat or attribute bonus.
- Added hidden Attribute Challenge charms for advanced characters.
Monster changes
- All monster AIs were tweaked or replaced entirely.
- Many monsters have various new skills, attacks or special properties.
- Rebalanced monster stats to make them more of a challenge.
- Added 25 new superunique encounters throughout the game.
- Added 13 special uberbosses for established characters.
- Maximum monster level is now 120 in the regular game; special bosses are 121.
Level changes
- Repopulated levels with a different selection of monsters.
- Reduced map size of various large and/or annoying areas.
- Improved mood lighting in many areas (Direct 3D only).
- Added several bonus levels associated with the new uberbosses.
- Added 6 special uberlevels for high level characters.
- Certain side-levels spawn new and tough monsters in higher difficulties.
Hireling changes
- All hirelings have a different skill set.
- Hireling stats changed to keep up with the new difficulty.
Miscellaneous changes
- Increased inventory and stash size.
- Added PlugYFixed.ini to support PlugY better (ie. avoid bugs)
- Healing and mana potions now provide regeneration over time.
- Added elixirs that provide a temporary boost.
- Reduced sell price for most items, but increased gold drops.
- Reduced damage, AR and life bonuses for bosses relative to regular monsters.
- Disabled bugged or overpowered boss modifiers.
- Increased or decreased effect durations of various shrines.
- Changed modifiers and stats on quest items.
- Several monsters have their own taunts.
- Many objects now have a coloured light radius.
- Added new names for Low Quality items.
- New chest and wall traps.
Ого, век живи, век учись....TwisteR said:2 XAN:
Если в окне с ошибкой нажать Ctrl+C, её содержимое скопируется в буфер обмена. Тогда не будет необходимости 1 строку ошибки делать скрином в полмегабайта, и кол-во желающих тебе помочь возрастет :|
H4Ck said:

Какой способ?Flash said:Вот стяну со скааржу дьяблу... денька через два, тогда тоже присоеденюсь.
2 Skaarj:
Ты кстати пробывал мой способ разбагатеть в самом начале? А то хз как на последнем патче работает.