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HLRAD сильно тупит

iluny1

Welcome to the family!
Feb 5, 2012
483
25
HLRAD сильно тупит

Когда когда компилятор начинает запускать hlrad, то он не хочет работать, как-будто нету вадников.

ЛОГ:
Code:
[B]hlrad v3.4 VL25 (Oct 23 2011)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: hlrad.exe -estimate -chop 128 -texdata 10000 c1a3.map 
Arguments: -estimate -chop 128 -texdata 10000 c1a3.map -waddir C:\Half-Life\valve -waddir C:\Half-Life\valve_schinese -waddir C:\Half-Life\cstrike -waddir C:\Half-Life\cstrike_schinese -low 

-= Current hlrad Settings =-
Name                | Setting             | Default
--------------------|---------------------|-------------------------
threads              [                 1 ] [            Varies ]
verbose              [               off ] [               off ]
log                  [                on ] [                on ]
developer            [                 0 ] [                 0 ]
chart                [               off ] [               off ]
estimate             [                on ] [               off ]
max texture memory   [          10240000 ] [          33554432 ]
max lighting memory  [          33554432 ] [          33554432 ]
priority             [               Low ] [            Normal ]

vismatrix algorithm  [            Sparse ] [            Sparse ]
oversampling (-extra)[               off ] [               off ]
bounces              [                 8 ] [                 8 ]
ambient light        [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
circus mode          [               off ] [               off ]

smoothing threshold  [            50.000 ] [            50.000 ]
smoothing threshold 2[         no change ] [         no change ]
direct threshold     [            10.000 ] [            10.000 ]
direct light scale   [             1.000 ] [             1.000 ]
coring threshold     [             0.010 ] [             0.010 ]
patch interpolation  [                on ] [                on ]

texscale             [                on ] [                on ]
patch subdividing    [                on ] [                on ]
chop value           [           128.000 ] [            64.000 ]
texchop value        [            32.000 ] [            32.000 ]

global fade          [             1.000 ] [             1.000 ]
global light scale   [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
global gamma         [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ]
global light scale   [             2.000 ] [             2.000 ]
global sky diffusion [             1.000 ] [             1.000 ]

opaque entities      [                on ] [                on ]
sky lighting fix     [                on ] [                on ]
incremental          [               off ] [               off ]
dump                 [               off ] [               off ]

colour jitter        [       0.0 0.0 0.0 ] [       0.0 0.0 0.0 ]
monochromatic jitter [       0.0 0.0 0.0 ] [       0.0 0.0 0.0 ]

custom shadows with bounce light
                     [               off ] [               off ]
rgb transfers        [               off ] [               off ]
minimum final light  [                 0 ] [                 0 ]
size of transfer     [         1 (16bit) ] [         1 (16bit) ]
size of rgbtransfer  [         2 (32bit) ] [         2 (32bit) ]
soft sky             [                on ] [                on ]
translucent depth    [             2.000 ] [             2.000 ]
block opaque         [                on ] [                on ]
ignore textures      [               off ] [               off ]
reflectivity gamma   [             2.200 ] [             2.200 ]
reflectivity scale   [             1.000 ] [             1.000 ]


Load Textures:
Opening wad files from directories:
  C:\Half-Life\valve
  C:\Half-Life\valve_schinese
  C:\Half-Life\cstrike
  C:\Half-Life\cstrike_schinese
Error: Could not locate wad file camo.wad
Error: Could not locate WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Configure game directory pathes for hlrad in file '<tool path>\settings.txt', and make sure this wad file either has been included into bsp by hlcsg or exists in one of the game directories.

Error: Could not locate wad file chateau.wad
Error: Could not locate wad file cs_747.wad
Error: Could not locate wad file cs_office.wad
Error: Could not locate wad file halflife.wad
Error: Could not locate wad file xeno.wad
Error: Could not locate wad file re2doors.wad
Error: Could not locate wad file cs_bdog.wad
Error: Could not locate wad file evil.wad

-----   END   hlrad -----[/B]
Фокус в том, что у меня нет таких путей.
 

NekromanceR

a.k.a JIyKAC.
Jul 1, 2011
1,236
27
Code:
Howto Fix: Configure game directory pathes for hlrad in file '<tool path>\settings.txt', and make sure this wad file either has been included into bsp by hlcsg or exists in one of the game directories.
Rad сам тебе предложил вариант фикса :)