CS 1.5 client.dll decrypted & patched for usage
Hello all,
as you may know, the original client.dll from Counter-Strike 1.5 is not usable with Xash3D because of its encryption and certain other properties.
I was wondering if it was possible to somehow fix that and after working on it for quite a while (on and off since it was only a little side project of mine) I finally managed to get a working version running, not only in GoldSrc but also in Xash3D
I actually already finished it back in January but since there were some visual bugs in Xash3D that I reported with suggested fixes, I decided to wait for the release of the next version instead (these bugs are not present in GoldSrc so its very likely an engine issue).
However it seems that the latest test build 4066 still has the same issues so I figured I'd just release my dll and mention the bugs here again in the hopes that they'll be fixed in the forseeable future.
If you want to know more about the patching part, feel free to read the included info.txt.
Hello all,
as you may know, the original client.dll from Counter-Strike 1.5 is not usable with Xash3D because of its encryption and certain other properties.
I was wondering if it was possible to somehow fix that and after working on it for quite a while (on and off since it was only a little side project of mine) I finally managed to get a working version running, not only in GoldSrc but also in Xash3D
I actually already finished it back in January but since there were some visual bugs in Xash3D that I reported with suggested fixes, I decided to wait for the release of the next version instead (these bugs are not present in GoldSrc so its very likely an engine issue).
However it seems that the latest test build 4066 still has the same issues so I figured I'd just release my dll and mention the bugs here again in the hopes that they'll be fixed in the forseeable future.
If you want to know more about the patching part, feel free to read the included info.txt.
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